UFO: Afterlight - patch - v1.5 (c) ALTAR games, 2007 Thanks to: Chris (from Official UFO forum) Andrea D'Orta (Creative Labs) This patch fixes following bugs: * After long period of playing, mission loading time was increasing; memory manager could cause crash-downs. * Skybox was seen in other visual modes. * Destroying the target in an expedition mission didn't result in a win. * Replacing suit add-on didn't replace its bonus. * Deleting squads caused missing characters in the Equipment screen. * Interrupted level-up caused a loss of remaining level-up points. * Automatic re-equip created missing ammo. * "Unload all" affected parameters of other equipped weapons. * "Unload all" didn't refresh list of composed items in the Storage screen. * Beastmen weren't able to re-equip after they had been mind-controlled and disarmed. * Signs of some different mines on the globe were the same. Also this patch improves the game in following matters: * The game runs under Windows Vista. * Appropriate handling of OpenAL libraries (sound issues). * Repeated stun-attack on unconscious unit doesn't add more experience. * Over-damage doesn't add more experience. * Info about selected character in the Base screen is displayed. * Changing a speed of the tactical game is possible with shortcuts; the same ones as in the strategy game. * Center on vehicles is obtained by clicking to open space in the Globe screen. * Clicking a portrait of a boss in any Management screen turns off his speech until next visit to the screen. * Labels of corpses in the tactical game are displayed only after the mouse focusing.